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Advances in Human Factors in Wearable Technologies and Game Design

Advances in Human Factors in Wearable Technologies and Game Design

Proceedings of the AHFE 2017 Conference on Advances in Human Factors and Wearable Technologies, July 17-21, 2017, Los Angeles, California, USA

by Tareq Ahram and Christianne Falcão
Paperback
Publication Date: 22/09/2017

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A wearable flexible sensor network platform for the analysis of different sport movements.- Emotion recognition using physiological signals: Laboratory vs. wearable sensors.- A wearable device supporting multiple touch- and gesture-based languages for the deaf-blind.- A step in the right direction - privacy concerns and perceived sensitivity of fitness trackers.- Development of customized orthotics based on lower-leg anthropometric data and task.- An intelligent pen to assess anxiety levels through pressure sensors and fuzzy logic.- Real-time eye-interaction system developed with eye tracking glasses and motion capture.- Accuracy and efficiency validation of a helmet mounted vibrotactile feedback system for aerodynamic head position during cycling.- The pressure comfort sensation of female's body parts caused by compression garment.- Wearability and user experience through user engagement: The case study of a wearable plurisensorial device.- The implementation of acoustic in the game design-insight from the recently "onmyoji" phenomenon in China.- Game design for students: Teaching as a whole context.- Gaming as a driver for social behavior change for sustainability.


ISBN:
9783319606385
9783319606385
Category:
Biomedical engineering
Format:
Paperback
Publication Date:
22-09-2017
Language:
English
Publisher:
Springer
Country of origin:
United States
Dimensions (mm):
235x155mm
Weight:
4.28kg

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