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Computer Games

Computer Games

Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

by Tristan CazenaveHiroyuki Iida and Mark H.M. Winands
Paperback
Publication Date: 10/04/2014

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This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
ISBN:
9783319054278
9783319054278
Category:
Artificial intelligence
Format:
Paperback
Publication Date:
10-04-2014
Language:
English
Publisher:
Springer International Publishing AG
Country of origin:
Switzerland
Pages:
133
Dimensions (mm):
235x155x8mm
Weight:
0.45kg

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