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History of Digital Games

History of Digital Games

Developments in Art, Design and Interaction

by Andrew Williams
Paperback
Publication Date: 20/03/2017

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The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.

Key Features

  • Full-color images and game screenshots
  • Focuses primarily on three interrelated digital game elements: visual design, gameplay design and the design of input devices
  • This book is able to discuss design trends common to arcade games, home console games and computer games while also respecting the distinctions of each game context
  • Includes discussion of game hardware as it relates to how it affects game design
  • Links to online resources featuring games discussed in the text, video tutorial and other interactive resources will be included.
  • ISBN:
    9781138885554
    9781138885554
    Category:
    Sports & outdoor recreation
    Format:
    Paperback
    Publication Date:
    20-03-2017
    Language:
    English
    Publisher:
    Routledge
    Country of origin:
    United States
    Dimensions (mm):
    253x180x14mm
    Weight:
    0.6kg
    Andrew Williams

    Andrew Williams worked as a senior producer for the BBC's flagship Panorama and Newsnight programmes, and as a writer and director of history documentaries. He is the author of two bestselling non-fiction books, The Battle of the Atlantic and D-day to Berlin, and four acclaimed novels, The Interrogator, (shortlisted for the Ian Fleming Silver Dagger Award and the Ellis Peters Award), To Kill a Tsar, (shortlisted for the Ellis Peters Award and the Walter Scott Prize), The Poison Tide and The Suicide Club.

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