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Understanding Motion Capture for Computer Animation and Video Games

Understanding Motion Capture for Computer Animation and Video Games

by Alberto Menache
Publication Date: 01/09/1999

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$139.15
Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of applications such as animation, virtual environments and video games. Character animation is the process by which natural movements are modelled and digitized so that digital character movements appear as natural as possible. There are three approaches to character animation: keyframe animation, motion capture, and simulation.
ISBN:
9780124906303
9780124906303
Category:
Graphical & digital media applications
Publication Date:
01-09-1999
Publisher:
Elsevier Science & Technology Books
Country of origin:
United States
Dimensions (mm):
232.66x185.17x17.27mm
Weight:
0.54kg

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