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Unity Game Development Cookbook

Unity Game Development Cookbook

Essentials for Every Game

by Tim NugentParis Buttfield-Addison and Jonathon Manning
Paperback
Publication Date: 30/04/2019

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Discover how to use the Unity game engine to its full potential for both 3D and 2D game development--from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you'll get started in two ways:

First, you'll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems.

Second, you'll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.

Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers.

You'll find solutions for:

  • 2D and 3D graphics
  • Math, physics, and character control
  • Animation and movement
  • Behavior and AI
  • Sound and music
  • Input and gameplay
  • Scripting and user interface
ISBN:
9781491999158
9781491999158
Category:
Mobile & handheld device programming / Apps programming
Format:
Paperback
Publication Date:
30-04-2019
Language:
English
Publisher:
O'Reilly Media, Incorporated
Country of origin:
United States
Dimensions (mm):
232x177x29.3mm
Weight:
0.87kg

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