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Video Game Audio

Video Game Audio

A History, 1972-2020

by Christopher Hopkins
Paperback
Publication Date: 30/10/2022

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From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

ISBN:
9781476674353
9781476674353
Category:
Computer games / online games: strategy guides
Format:
Paperback
Publication Date:
30-10-2022
Language:
English
Publisher:
McFarland & Company, Incorporated Publishers
Country of origin:
United States
Dimensions (mm):
254x177.8x12.95mm
Weight:
0.47kg

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