Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.
A Communication-Oriented Perspective on the Relationship Between Gaming and the Art
- ISBN:
- 9783110735130
- 9783110735130
- Category:
- Historiography
- Format:
- Hardback
- Publication Date:
- 18-11-2022
- Language:
- English
- Publisher:
- Walter\de Gruyter#GmbH
- Country of origin:
- Germany
- Dimensions (mm):
- 230x155mm
- Weight:
- 0.31kg
This title is in stock with our Australian supplier and should arrive at our Sydney warehouse within 2 - 3 weeks of you placing an order.
Once received into our warehouse we will despatch it to you with a Shipping Notification which includes online tracking.
Please check the estimated delivery times below for your region, for after your order is despatched from our warehouse:
Click on Save to My Library / Lists
Click on My Library / My Lists and I will take you there
Share This Book: