This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.
Epub (Kobo), Epub (Adobe)
Publication Date: 26/01/2018
- ISBN:
- 9783319716497
- 9783319716497
- Category:
- Algorithms & data structures
- Format:
- Epub (Kobo), Epub (Adobe)
- Publication Date:
- 26-01-2018
- Language:
- English
- Publisher:
- Springer International Publishing
This item is delivered digitally
Great!
Click on Save to My Library / Lists
Click on Save to My Library / Lists
Select the List you'd like to categorise as, or add your own
Here you can mark if you have read this book, reading it or want to read
Awesome! You added your first item into your Library
Great! The fun begins.
Click on My Library / My Lists and I will take you there
Click on My Library / My Lists and I will take you there
You can find this item in:
Computer programming / software development
Maths for computer scientists
Algorithms & data structures
Mathematical theory of computation
Artificial intelligence
Computer networking & communications
Network hardware
Software Engineering
Discrete mathematics
Computer science
Show more
Show less
Reviews
Be the first to review Advances in Computer Games.
Share This eBook: