In today’s technology-driven world, digital skills are essential for everyone. In addition to the basic literacies of reading, writing and arithmetic it is a necessity that every student be computer and coding literate. Together it contributes to their Computational Thinking and coding ability.
Many parents want to teach their children about coding but often do not know where to begin or what to cover. The idea for this book evolved to precisely address this need. It is meant for kids and anyone who wants to learn the basics of computer programming and Computational Thinking. Welcome to the world of Computational Thinking for young learners.
The book covers foundational problem-solving concepts through simple games, taking young students on a journey of thinking, planning, and solving problems.
Blockly Games have been adopted in this book as an enjoyable way to introduce computational thinking and programming concepts. The book follows a graded pedagogy with guided discovery, semi-guided lessons, and open-ended exploration.
By developing computational and digital skills, children can collaborate, create, and find relevance in nearly all subjects.
This book hopes to build a strong foundation in coding principles and welcomes any suggestions for improvement.
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