Computers and Games

Computers and Games

by Walter KostersAske Plaat and Jaap van den Herik
Epub (Kobo), Epub (Adobe)
Publication Date: 14/01/2017

Share This eBook:

  $76.99

This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship.


The 20 papers presented were carefully reviewed and selected of 30 submitted papers.


The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.

ISBN:
9783319509358
9783319509358
Category:
Algorithms & data structures
Format:
Epub (Kobo), Epub (Adobe)
Publication Date:
14-01-2017
Language:
English
Publisher:
Springer International Publishing

This item is delivered digitally

Reviews

Be the first to review Computers and Games.