UNIT I
Introduction to object oriented programming, user defined types, polymorphism, and encapsulation. Getting started with C++ - syntax, data-type, variables, strings, functions, exceptions and statements, namespaces and exceptions operators. Flow control, functions, recursion. Arrays and pointers, structures.
UNIT II
Abstraction Mechanisms: Classes, private, public, constructors, destructors, member functions, static members, references etc. class hierarchy, derived classes.
Inheritance: simple inheritance, polymorphism, object slicing, base initialization, virtual functions.
UNIT III
Prototypes, linkages, operator overloading, ambiguity, friends, member operators, operator function, I/o operators etc. Memory management: new, delete, object copying, copy constructors, assignment operator, this Input/Output.
Exception handling: Exceptions and derived classes function exception declarations, Unexpected exceptions.
Exceptions when handling exceptions, resource capture and release etc.
UNIT – IV
Templates and Standard Template library: template classes declaration, template functions, namespaces, string, iterators, hashes, iostreams and other type.
Design using C++ design and development, design and programming, role of classes.
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