Warriors & Weapons (Dungeons & Dragons)

Warriors & Weapons (Dungeons & Dragons)

by Stacy KingAndrew Wheeler Official Dungeons & Dragons Licensed and others
Epub (Kobo), Epub (Adobe)
Publication Date: 16/07/2019

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This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.


In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.

ISBN:
9781984856432
9781984856432
Category:
Hobbies
Format:
Epub (Kobo), Epub (Adobe)
Publication Date:
16-07-2019
Language:
English
Publisher:
Clarkson Potter/Ten Speed
Stacy King

Stacy King is a freelance writer, editor and modiste based in Toronto, Ontario. Her main focus is writing for middle grade and young adult audiences, particularly fantasy and historical fiction. Her most recent work includes the Dungeons and Dragons’ Young Adventurer’s Guide series for Ten Speed Press, a new-player friendly introduction to the world and concepts of the iconic role-playing game.

She was the founding editor for the Manga Classics series, adapting western literary classics into Japanese graphic novel formats. She currently lives in downtown Toronto with her husband, comics writer Jim Zub, and has never quite gotten over her love of playing dress-up.

Official Dungeons & Dragons Licensed

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

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