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Sound Play

Sound Play

Video Games and the Musical Imagination

by William Cheng
Paperback
Publication Date: 15/05/2014

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$41.95
Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video
games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between
utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we
are and what we value (musically, culturally, humanly) out here.Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico
ISBN:
9780199969975
9780199969975
Category:
Theory of music & musicology
Format:
Paperback
Publication Date:
15-05-2014
Language:
English
Publisher:
Oxford University Press Inc
Country of origin:
United States
Pages:
264
Dimensions (mm):
234x165x19mm
Weight:
0.39kg

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