In-depth discussions of design elements and principles for costume, set, lighting, sound, and projection designs
Coverage of key concepts such as content, context, genre, style, play structure and format, and the demands and limitations of various theatrical spaces
Essential principles, including collaboration, inspiration, conceptualization, script analysis, conducting effective research, building a visual library, developing an individual design process, and the role of the critique in collaboration
Information on recent digital drawing tool technology, such as the Wacom (R) Inkling pen, Wacom (R) Intuos digitizing tablets and digital sketching, and rendering programs such as Autodesk (R) Sketchbook Pro and Adobe (R) Photoshop (R)
Chapter exercises and key terms designed to provide an engaging experience with the material and to facilitate student understanding
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