Free shipping on orders over $99
Games and Gamification in Market Research

Games and Gamification in Market Research

Increasing Consumer Engagement in Research for Business Success

by Betty Adamou
Paperback
Publication Date: 03/11/2018

Share This Book:

RRP  $74.80

RRP means 'Recommended Retail Price' and is the price our supplier recommends to retailers that the product be offered for sale. It does not necessarily mean the product has been offered or sold at the RRP by us or anyone else.

$68.75
or 4 easy payments of $17.19 with
afterpay

Games are the most engaging medium of all time: they harness storytelling and heuristics, drive emotion and push the evolution of technology in a way that no other platform has or can.

It's no surprise, then, that games and gamification are revolutionizing the market research industry, offering opportunities to reinvigorate the notoriously sluggish engagement levels seen in traditional surveying methods. This not only improves data quality, but offers untapped insights unattainable through traditional methods.

Gamification and Games in Market Research shows readers how to design ResearchGames and Gamified Surveys that will intrinsically engage participants, and how best to use these methodologies to become and stay commercially competitive.

In a world where brands and organizations are increasingly interested in the feelings and contexts that drive consumer choices, Gamification and Games in Market Research gives readers the skills to use the components in games to encourage play and observe consumer behaviours via simulations for predictive modelling. Written by Betty Adamou, the UK's leading research game designer and named as one of seven women shaping the future of market research, Gamification and Games in Market Research explains the ways in which these methodologies will evolve with technologies such as virtual reality and artificial intelligence, how it will shape research careers, and provides a fully immersive and fascinating overview of game-based research.

ISBN:
9780749483357
9780749483357
Category:
Sales & marketing
Format:
Paperback
Publication Date:
03-11-2018
Language:
English
Publisher:
Kogan Page, Limited
Country of origin:
United Kingdom
Dimensions (mm):
233.93x155.96x18.03mm
Weight:
0.53kg

This item is In Stock in our Sydney warehouse and should be sent from our warehouse within 1-2 working days.

Once sent we will send you a Shipping Notification which includes online tracking.

Please check the estimated delivery times below for your region, for after your order is despatched from our warehouse:

ACT Metro  2 working days

NSW Metro  2 working days

NSW Rural  2 - 3 working days

NSW Remote  2 - 5 working days

NT Metro  3 - 6 working days

NT Remote  4 - 10 working days

QLD Metro  2 - 4 working days

QLD Rural  2 - 5 working days

QLD Remote  2 - 7 working days

SA Metro  2 - 5 working days

SA Rural  3 - 6 working days

SA Remote  3 - 7 working days

TAS Metro  3 - 6 working days

TAS Rural  3 - 6 working days

VIC Metro  2 - 3 working days

VIC Rural  2 - 4 working days

VIC Remote  2 - 5 working days

WA Metro  3 - 6 working days

WA Rural  4 - 8 working days

WA Remote  4 - 12 working days

 

Express Post is available if ALL items in your Shopping Cart are listed as 'In Stock'.

Reviews

Be the first to review Games and Gamification in Market Research.