COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure.
COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity:
Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts
Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven
Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den
This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course.
The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.
- ISBN:
- 9781951077044
- 9781951077044
-
Category:
- 2D graphics: games programming
- Format:
- Paperback
- Publication Date:
-
27-11-2019
- Publisher:
- Biblebyte Books
- Edition:
- 11th Edition
- Pages:
- 612
- Dimensions (mm):
- 279x216x31mm
- Weight:
- 1.4kg
This title is in stock with our Australian supplier and should arrive at our Sydney warehouse within 2 - 3 weeks of you placing an order.
Once received into our warehouse we will despatch it to you with a Shipping Notification which includes online tracking.
Please check the estimated delivery times below for your region, for after your order is despatched from our warehouse:
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QLD Remote: 2-7 working days
SA Metro: 2-5 working days
SA Rural: 3-6 working days
SA Remote: 3-7 working days
TAS Metro: 3-6 working days
TAS Rural: 3-6 working days
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VIC Rural: 2-4 working days
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WA Metro: 3-6 working days
WA Rural: 4-8 working days
WA Remote: 4-12 working days
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